Project Blackout Development Blog

Tuesday, 29 September 2015

Blackout Basic AI + Improved Boost For Playtest

So I've added AI and some sound effects to the current project! I've also improved the dash boost thanks to help from Julian.

Gameplay video here:



Sound implementation tutorial here:



AI tutorial used here:


Posted by Unknown at 11:50
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Labels: AI, Daniel, Playtest, Video

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    • ▼  September (13)
      • Blackout Update : Ranged Enemies and Player Death!
      • Dungeon Crawler Research - Part 1
      • Playtesting: Session 1 - First Build
      • Colour Theory/Colour Schemes
      • Revamped Alien Moodboards
      • Blackout Basic AI + Improved Boost For Playtest
      • Handgun Secondary Referencing - Moodboard
      • Menu Layout Ideas
      • Alien creature moodboard
      • Character Dash Update
      • Environment-Mood/Inspiration board
      • Meeting Summary. 15:53 28/09/15
      • Getting the ball rolling. 15:46 28/09/15
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