Dan - Finish time attack and begin poster designs with aaran for the exhibition
Aaran - finish shop and implement into unreal, then begin marketing posters for exhibition
Paul - Complete animations for idle and shooting for player arms - check positioning in relation to in-game camera with the arms in the animations
Rhys - Alien ranger projectile, rework spire rock texture to match current texture quality. Continue with promotional material after discussion with the rest of the team
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