Monday, 18 April 2016

Targets 18/04/16

Dan - Finish time attack and begin poster designs with aaran for the exhibition

Aaran - finish shop and implement into unreal, then begin marketing posters for exhibition

Paul - Complete animations for idle and shooting for player arms - check positioning in relation to in-game camera with the arms in the animations


Rhys - Alien ranger projectile, rework spire rock texture to match current texture quality. Continue with promotional material after discussion with the rest of the team

No comments:

Post a Comment