Showing posts with label Health. Show all posts
Showing posts with label Health. Show all posts

Friday, 26 February 2016

UI Designs - In Game Designs & Loading Screens

Here are the designs for the in game hud, we wanted a helmet interior feel to it so wen with vectors and transparent colours, one idea was to have the health bar on the left and one health bar on the top, I put some different colours in there to spike opinions, the team are leaning more towards orange, kept the original font 'ROBO' with italics in certain areas and an inner/outer glow, the text is just placeholder, an example of what it would look like in game was added, and a dash bar was added just for cosmetic purposes, after our next testing session I hope to refine any areas that need refining and have it in game by the end of next week along with the main menu. Loading screens have also been completed, did quick gif images to show how the icon will be animated in engine, we also plan to get feedback on the loading screens when we do our next test in order for refinement:






















Friday, 19 February 2016

Health Bar Progress & Loading Screen Screenshots

Here are some health bars I did on Monday, I still need to get opinions on the menu layout, for now the logo is next to the Blackout name instead of the actual O until we get our next tests done, we can ask opinions then. Some iterations still need to be done on the health bars, dan came a cross a tutorial on custom health bars on Unreal and sent it over, so I still need to experiment with that.