Thursday, 7 January 2016

First Engine update after Christmas



Okay, so the changes are as follows:

-Added 2 new rooms, meaning 6 rooms in total (tutorial, spire, room 1, 2, 3 and boss)
-Head bobbing
-Made the gas despawn after a small amount of time to prevent lag

Changes to be made:
-Need items to be more expensive, for balance and difficulty purposes
-Enemy waves need to be revised (difficulty ramping)

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