The first few versions of the texture were produced a number of different ways however when it came to how they looked on the spire in engine.it was obvious that they needed changing etc.
In engine screens
Following on from this came the following images where i was trying to wrongly get a lot of little rocks into a seamless texture.
After feedback on this latest one. i was set along the right track and produced the following which is along the lines of what was discussed.now i know how this is wanted i can do the other rocks and finish this on the weekend.
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