Showing posts with label Arms. Show all posts
Showing posts with label Arms. Show all posts

Friday, 22 April 2016

Player arms idle poses


Current status of the idle animations for the weapons. Need to test these within the game to check how they line up with the camera.

-Paul

Monday, 18 April 2016

Player gun posing update





Current state of the arms holding the guns. Need to give them animation for idle and shooting, and need to test them in engine with the third person camera to see them in relation to the camera's view.

-Paul

Friday, 11 March 2016

Friday, 4 March 2016

Player Arms V2










Reworked the arms in ZBrush and retopologised them. Hopefully these ones will work a lot better with the topology, and should animate better with the guns.