Wednesday, 30 September 2015

Dungeon Crawler Research - Part 1

Here is an extract taken from a book by Chris Crawford called 'Chris Crawford on Games Design'.



These points relate to our project in the following ways:


  • Dungeon Crawler : In our game the player will have to fight a large amount of enemies in a large underground cave system, similar to that of a dungeon.
  • RolePlaying : The player will be able to acquire items and bonuses to upgrade their player or weapons, to allow them to kill harder enemies later in the game.
  • Shooter : Our game involves a lot of shooting stuff.

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