Monday, 1 February 2016

Gantt Chart Targets 01/02/2016


Aaran - Texture shop and begin HUD designs, finish any textures not yet finished

Daniel - Level optimisations, research level streaming and implement it for better fps

Paul - Begin the boss model, talk to the team as to talk about how he will look

Rhys - Fix spire rock with overlapping lightmap UVs, re do spire rock texture to match games art style and complete another rock and soil terrain texture

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