Monday, 22 February 2016

Targets 22/02/2016

Daniel - Create 'God Rays', Enemy spit ball, Begin particle work for steam and bubbling water

Aaran  - Create the HUD sprites to add into engine

Paul - Animate the characters arms to hold the gun, to replace Unreal's FPS arms, then animate a walk cycle

Alwyn - Increase detail of the portal device

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