Project Blackout Development Blog

Showing posts with label Colour. Show all posts
Showing posts with label Colour. Show all posts

Friday, 20 November 2015

Pistol - Finish UV and Texture Progress (Base Colours & Black Highlights)

Here is the finished UV for the pistol, we used a checkered texture to isolate any stretched faces, the uv shapes were planar projected with the x, y and z axis and layered/grouped in order to fit each shape inside of the UV space:













Posted by Unknown at 05:27 No comments:
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest
Labels: Aaran, Colour, Emissive, Pistol, Unwrap, UV
Older Posts Home
Subscribe to: Posts (Atom)

Blog Archive

  • ▼  2016 (88)
    • ▼  April (18)
      • Splash Screen Animations
      • GDD repost
      • Development Trailer
      • Promo screenshots and animation video for trailer
      • Rhys Work -Video Clips,Promotional etc
      • Production Trailer - Maya Videos
      • Trailer Intro Widgets & Splash Screens
      • Rhys Work
      • Production trailer research
      • Trailer Script
      • Player arms idle poses
      • Minigun nearly finished!
      • Trailer Progression
      • Shop UI - Final Design
      • Targets 18/04/16
      • Easter Update
      • Promotional Work Ideas
      • Player gun posing update
    • ►  March (9)
    • ►  February (29)
    • ►  January (32)
  • ►  2015 (123)
    • ►  November (49)
    • ►  October (61)
    • ►  September (13)
Simple theme. Powered by Blogger.