Showing posts with label Shop. Show all posts
Showing posts with label Shop. Show all posts
Friday, 11 March 2016
Shop UI Designs
Here are three shop UI designs done for the shop UI, feedback is required in order to choose a final design, all elements have been saved separately in order to choose a final design, before getting feedback I the scale needs to change drastically, the team prefer the first design better, however, we need more feedback, I took elements and design styles from the in game UI to stay within the same style:
Friday, 4 March 2016
Thursday, 25 February 2016
Shop controller functionality
Sorry for poor quality, I can't for the life of my get OBS to not freeze and crash on my PC (which is good enough to handle what I'm asking of it)
Shop without Oculus
Using the head to rotate, the player can press A on the button to use it.
Shop with Oculus
Using the analog stick and a button, the player can select buttons and purchase items.
Friday, 5 February 2016
Shop Unwrap & Texture Updates
Here is the shop unwrap, I had some major issues unwrapping the drone, the verts were crossed in the UV editor, I removed the drone and unwrapped the shop, the hologram area on the shop has been removed and instead of having the drone animate which we don't have time for the drone will be the projection of the shop:
The rest of the textures have had updates, one of the feedback given to us when using the gatling gun was that the screws were far too big, screw size has been reduced and more have been added, black lines were added to all the textures, thicker black lines on certain areas will give it a more cel shaded feel, more grunge was added to the guns (Including drone) along with the completion of the shotgun texture, the pistol had minor additions to the grunge layer, the decals have been flipped to be the right way when put into engine:
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