Showing posts with label Weapons. Show all posts
Showing posts with label Weapons. Show all posts

Friday, 5 February 2016

Shop Unwrap & Texture Updates

Here is the shop unwrap, I had some major issues unwrapping the drone, the verts were crossed in the UV editor, I removed the drone and unwrapped the shop, the hologram area on the shop has been removed and instead of having the drone animate which we don't have time for the drone will be the projection of the shop: 







The rest of the textures have had updates, one of the feedback given to us when using the gatling gun was that the screws were far too big, screw size has been reduced and more have been added, black lines were added to all the textures, thicker black lines on certain areas will give it a more cel shaded feel, more grunge was added to the guns (Including drone) along with the completion of the shotgun texture, the pistol had minor additions to the grunge layer, the decals have been flipped to be the right way when put into engine:




Sunday, 25 October 2015

Weapons Update



Sorry for low quality! Working from my laptop this weekend!

-Revolver

-Minigun
-Rocket Laucher (Radial damage, damage self if too close)
-Shotgun (Random bullet spread and low range)

Wednesday, 21 October 2015

Whitebox weapons for perspective concepts

Pistol:




Minigun:




Plasma Sword:



Sorry they're all a bit rough, especially the plasma sword, not sure how they're all going to translate into 3D (sorry!)