Here are the team roles and role changes that the team will have throughout the project, roles were based on areas of expertise and comfortability with certain areas, the reason for having multiple people having different roles is as certain jobs are completed throughout the year, people will have to move on with other tasks, this shall be illustrated in the team flow chart:
Daniel Smith:
Director, Programmer, 3D Modeller, Texture Artist
Aaran Griffiths:
Designer, Concept Artist, 3D Modeller, Texture Artist
Paul James Long:
Concept Artist, 3D Modeller, Animator
Alwyn Rhys Jones:
Concept Artist, 3D Modeller
Concept artist,3d modeller and texture artist for me.
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